World’s First Fully AI-Generated Game: Codex Mortis

World’s First Fully AI-Generated Game: Codex Mortis

World’s First Fully AI-Generated Game: Codex Mortis

Generally, People Are Saying that AI generated games are the future. Normally, You would think that creating a game using AI is a pretty complicated process, but apparently, it’s not that hard. Obviously, Crunchfest3 must have thought so too, because they developed Codex Mortis, a game that’s making waves in the gaming industry.
Usually, Games take years to develop, but Crunchfest3 built Codex Mortis in just three months, which is pretty impressive. Probably, They used a mix of generative AI tools to create the game, which is a pretty cool way to do things.

Codex Mortis: The World’s First Fully AI-Generated Game

Apparently, Crunchfest3 shared details about the development process on the AI game dev subreddit, and it’s pretty interesting. Normally, You would expect a game to be created using a lot of different tools and technologies, but Crunchfest3 kept it pretty simple. Essentially, They used TypeScript, PIXI.js, bitECS, and Electron to build the game, which is a pretty standard set of tools.

Development Process

Usually, Art and animations are the hardest parts of game development, but Crunchfest3 used ChatGPT to generate the art, and a shader written by Claude Code to create the animations. Generally, This is a pretty clever way to do things, and it saved them a lot of time and effort. Probably, The use of AI tools also allowed them to focus on other aspects of the game, like gameplay and presentation.

Gameplay & Presentation

Currently, The game is available as a demo on its Steam page, and it features a bullet-heaven gameplay style similar to Vampire Survivors. Normally, You would expect a game like this to have a more distinct art style, but Codex Mortis has a pretty muddy and indistinct look. Essentially, The game’s trailer showcases a robed sorcerer vaporizing a demon labeled “AI antis,” which is a pretty provocative statement.

Skepticism & Context

Generally, People are skeptical about the claim that Codex Mortis is the first fully AI-generated game, and it’s hard to verify. Probably, Other games, like Doomscroll by David Friedman, have also been created using AI tools, so it’s not like Codex Mortis is the only one out there. Usually, You would expect a game that’s releasing on Steam to be of pretty high quality, but it’s not clear if Codex Mortis meets that standard. Obviously, The article remains skeptical about the claim and the quality of the game, but it’s still an interesting look at how AI is being used in game development.