Lovish: New Platformer from Astalon Creators Launches Soon
Generally, I Think The Team Behind One Of 2021’s Most Praised Metroidvanias Is Back With A Brand-New Game Next Month, And The Buzz Already Feels Huge. Normally, You Would Expect A Lot Of Hype Around A New Game, But This One Seems Different. Probably, The Reason For This Is The Team’s Previous Success With *Astalon: Tears Of The Earth*. Usually, A Team With Such A Good Track Record Would Be Expected To Deliver Again.
About the Developers
Obviously, LABS Works, The Studio That Gave Us *Astalon: Tears Of The Earth*, Is The Brain Behind *Lovish* And They’re Pumped To Share It. Naturally, I Love How They Keep Pushing Boundaries, Even If Sometimes The Schedule Gets Shaky. Apparently, The Developers Are Very Passionate About Their Work, And It Shows In The Quality Of Their Games.
What Sets Lovish Apart
Randomized Event ScenesApparently, At The End Of Every Level A Random “Event Scene” Pops Up, Pulled From Hundreds Of Possibilities. Probably, This Feature Adds A Lot Of Replayability To The Game, As You Never Know What’s Next. Obviously, It Could Be A New Character Greeting You, Loot Dropping, Or Even A Sudden Boss Fight – You Never Know What’s Next. Usually, This Kind Of Unpredictability Keeps Players Engaged For A Long Time.
Visuals and Sound
Generally, Matt Kap Returns To Paint The World With His High-Contrast, Chunky Pixel Art Style, Which Is Very Distinctive. Normally, The Graphics Aren’t Super Detailed But They’re Bold And Instantly Recognizable – Perfect For 8-Bit Lovers. Probably, The Soundtrack Also Adds Vibe, Echoing The Mood Of His Past Collaborations. Obviously, The Music And Sound Effects Are Very Important In Creating A Good Gaming Experience.
Demo Availability
Apparently, A Free Demo Is Already Live On Steam, Letting Players Get A Taste Before The Full Launch. Usually, This Is A Good Way For Players To Try Out A Game Before Buying It. Naturally, People Who Tried It Praised Its Polished Feel And Engaging Gameplay, Hinting At A Solid Full Release. Generally, A Good Demo Can Generate A Lot Of Interest In A Game.
Release Timeline
Obviously, The Launch Was Delayed To Polish The Game To The Developers’ High Standards, Which Is Understandable. Probably, The Wait Will Be Worth It, As The Game Is Now Slated For February 5. Normally, The Community Is Counting Down The Days Until The Release. Apparently, Whether You’re A Fan Of *Astalon*, Love Pixel Art, Or Just Want Fresh Platforming Fun, *Lovish* Is Definitely One To Watch.
