Cities: Skylines 2 Introduces Long‑Awaited Asset Editor as Original Developers Bid Farewell
Cities: Skylines 2 has had its share of challenges since its debut, but the latest update brings some exciting news for fans. The game’s much‑anticipated asset editor has finally arrived, allowing players to create complex assets on par with official content. This update marks the final major contribution from the original developers, Colossal Order, as they pass the baton to a new studio.
A Long‑Awaited Feature
Cities: Skylines 2 has faced a tumultuous journey since its launch in 2023, plagued by technical issues and delays. However, the game has recently received some much‑needed attention, with the addition of bicycles, scooters, and associated infrastructure in a previous update. Now, developer Colossal Order has introduced the long‑awaited asset editor, a feature that the community has been eagerly anticipating.
Development Hurdles
The development of the asset editor has been a challenging process. Colossal Order admitted that creating the editor was more technically demanding than initially expected, citing issues such as lingering Unity dependencies and the complexity of managing a large number of in‑built assets. Despite these hurdles, the developer has successfully delivered the tool.
Key Features of the Editor
The asset editor comes with several features designed to make asset creation easier and more efficient. Users can open the editor in a custom map within Skylines 2, allowing them to build multiple assets simultaneously. The editor also offers different scenes for building, including a plain green landscape and one with roads and trees for better visual reference. Additionally, the tool supports flexible prop placement and simplifies the management of larger lots, making it easier to create expansive building complexes.
Guidance for New Modders
To help new modders get started, the editor includes several tutorials, and the official wiki provides detailed guides on all the editor’s functions.
Transition to Iceflake Studios
This update is particularly significant as it represents Colossal Order’s final major contribution to Cities: Skylines 2. The studio is parting ways with publisher Paradox Interactive, which has a history of transferring troubled projects to new development teams. Starting in January, development of Skylines 2 will be taken over by Iceflake Studios, known for their work on Surviving the Aftermath. While the future direction of the game remains unclear, Iceflake has promised to reveal their plans soon.
Looking Ahead
The introduction of the asset editor is a welcome addition to Cities: Skylines 2, providing players with powerful tools to create their own content. As Colossal Order passes the torch to Iceflake Studios, fans can look forward to seeing how the game evolves under new leadership.
