Ubisoft Strike: Workers Protest Job Cuts & Office Mandate

Ubisoft Strike: Workers Protest Job Cuts & Office Mandate

Ubisoft Strike: Workers Protest Job Cuts & Office Mandate

Unions Rally Against Ubisoft’s Restructuring Plans

Generally, I think Ubisoft employees are getting pretty upset about the whole situation.
Obviously, five French unions are taking a stand, demanding that the leadership explains the reason behind the cuts, studio closures, and the new office rule.
Apparently, the company announced a huge restructuring plan, which includes cancelling six games, such as *Prince of Persia: The Sands of Time*, and delaying others, while also shutting down some studios.
Clearly, the situation is tense, and the unions are not happy about the *Rupture Conventionnelle Collective* process, which is a French legal way to negotiate layoffs, and it’s aiming to cut 200 jobs at the Paris HQ.
Unfortunately, Ubisoft also decided to force all staff back to full-time office work, which the unions consider an insult, saying that management is treating workers like kids.
Evidently, the unions are frustrated, and they’re saying that the five-day in-office rule is a slap in the face, and they’re asking for more autonomy for employees.
Interestingly, the hypocrisy is clear, and the unions are pointing out that remote work talks went on for a year, and some studios got flexible deals, but then Ubisoft just tossed those agreements aside.

Strike Dates Coincide with Financial Report

Notably, the strike is set for February 10-13, which coincides with Ubisoft’s Q1 financial results on the 12th.
Obviously, the unions timed it on purpose, hoping to put pressure on investors and execs, and make them feel the heat of a united workforce.
Generally, the statement from the unions says that it’s time for management to understand that they can’t just do whatever they want, whether it’s with public money or the work of hundreds of people.
Apparently, the unions are determined to make their voices heard, and they’re calling for global solidarity.

Global Participation Uncertain

Usually, unions in France have a lot of clout, but abroad, the situation is not so clear.
Clearly, the picture is fuzzier, and it’s hard to say how many workers will participate in the strike.
Interestingly, I noticed that Ubisoft Halifax, which was supposed to be the first North American unionized studio, was shut down during the restructure.
Evidently, workers in non-union studios like Montreal or Toronto may be afraid of retaliation, even though the call asks for global solidarity.

Ubisoft’s Troubled Year

Generally, the strike threat adds to a string of challenges that Ubisoft is facing, including workplace culture critiques, game delays, and shaky financial performance.
Obviously, the push toward AI-driven development sparked backlash from staff and observers alike.
Apparently, the situation is not looking good, and all eyes will be on how Ubisoft’s leadership reacts to the strike, and if workers worldwide will answer the call.
Notably, the company needs to find a way to address the concerns of its employees, and to improve its overall performance.